A community Hytale adventure
Santale
Adventure
A town to come home to.
A whole world to discover.
Start equipped. Choose your class. Trade with the town, follow Hytale’s Chapters, and venture into the unknown — with friends or on your own.

Ready for the roadIron gear & a first-login kit

A living marketplaceBuy & sell, even playing solo

A story beyond townChapters, portals & Endgame
Begin at the Forgotten Temple
Your first adventure,
one clear step at a time.
- 01
Meet your guide
Leave the Temple through its east exit. Follow the paved road to Ada’s lodge and press F. Your iron kit and 500 coins are a once-only welcome.
- 02
Gather & craft
Accept Ada’s assignment. Outside town, gather 24 logs and 3 natural cobblestone. Craft a workbench with 4 logs and 3 Rock resources.
- 03
Trade & prepare
Sell 20 oak, beech or birch logs to Bram. Craft an iron shield or buy one at level 4, then buy food or healing from Mira.
- 04
Take the field trial
Start the trial at Ada, then defeat two ordinary skeleton fighters. Claim your reward and choose your next path.

Gather the right thing. Mine natural cobblestone for your first workbench. A decorative stone block is not the quest resource. The wiki explains each material’s source.
Materials & recipes →Your base between expeditions
Know your town.
Find your people.
The east road brings you from the Temple to a shared courtyard. Every service has a place: supplies to the north, a workshop to the south, and your guide at the far end.
Buy necessities from Mira, sell gathered resources to Bram, and talk to Nora about a home of your own. Town traders work even when nobody else is online.
Town, protection & navigation →TempleEast road →CourtyardAdaGuide
Navigation schematic · not a screenshot
Face an NPC or station and press F
Play your way
More than the next level.
The town is a starting point. Your adventure can become a home, a trade, or a journey through distant realms.

Develop your character
Choose a class.
Grow into your build.
Combat and resource gathering earn XP. Explore six classes and your skill tree on the way to level 175.
RPG & equipment →
Make your work worthwhile
Sell your haul.
Supply your next trip.
Reliable NPC trading for solo play, plus stocked player shops for trading with the community.
Trading & prices →
A place of your own
Claim a home.
Build together.
Begin your own settlement or invite friends. Claim free land outside town and manage who can use it.
Settlements & permissions →Two journeys, one world
Follow the Chapters.
Then brave Endgame.
Hytale’s native Chapters take you through Orbis, the Laboratory, Goblin Caves and Deepworks. Our separate Endgame journal begins with Maelor, its own bench, keys and story. The wiki keeps their requirements separate.
Frozen dungeon
Wardens, a dragon and your first Mithril.
Recommended levels 100–135Swamp dungeon
Morghul, Hedera and the road to Onyxium.
Recommended levels 110–155Void dungeon
Scout, Guardian and the Golem’s key.
Recommended levels 145–175Luminia
Three Keepers, the Broken Seal and the final dragon.
Key-created dungeon worlds are temporary and are removed on a server restart. Keep your home and stored items in the main world.
The road is waiting
See you at the Temple.
Open Servers in Hytale, add the address below, and connect. Use a client matching the server’s game version. Official and F2P Evo clients are supported; server mods do not need manual installation.
ht.vboro.de:5720This is an independent community server, not an official Hytale service.
Keep the wiki at hand
Recipes, shop prices, key requirements, NPC locations and practical fixes — all in one player guide.
Open the player wiki →Commands & troubleshooting →